What is good? What is evil? Are these ideas up for debate? The higher powers in the setting (gods for example) decide. In other words, it's up to the GM to define these concepts for their setting as s/he is the designer and curator of the setting, and is the one who portrays these NPC higher powers. What if your character has the desire to be good, but lacks the knowledge of right and wrong or the willpower to act on it? That's also up to the higher powers of the setting.
If your setting does not contain these forces, then why use these alignments?
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