If you've never, ever been a Game Master (GM) before or maybe even never even played in a TTRPG before, here's a simple first-time GM checklist:
Starter Checklist
1. A place to play
2. People to play with
3. A beginner-friendly game to play (CairnRPG.com. Read it in your web browser!)
4. A beginner-friendly adventure to run (Tomb of The Serpent King)
5. Paper and pencils
6. Dice (Google search for google dice and you can roll dice in your browser)
I'm going to assume you have items 1, 2, 5, and 6 under control and skip to item 3.
Beginner-Friendly Game to Play
There are a few games presented as easy, but Cairn is a combination of rules lite and free that makes it simple for absolute beginners. It's got a lot of good principles for playing and running games too. Reading the entire first edition (here) may take fifteen minutes.
A Beginner-Friendly Adventure to Run
There may be many adventures marketed as starter adventures, but how many of them are actually beginner-friendly? I don't know. But I recommend Tomb of the Serpent King. It's a teaching dungeon, and it's free. You can download a pdf and you can view it on this blogger page at CoinsandScrolls.blogspot.com. In one game session, you won't be able to play the whole dungeon, so I would suggest only reading up to Room 19. End your game there, leave people wanting more.
Don't stress. Don't take it too seriously. Read your rules. Read your adventure. Get your people together. Make some characters. Play for two-three hours. Call it a night.
Bonus Checklist
Think mood. You want to set the mood if you can. It will improve the experience.
1. Something to look at
2. Something to listen to
3. Lightning
4. Food
Something to look at
If you've never done this before, if everyone has never done this before, it might be kind of awkward to have nothing to look at but each other's faces. Put something on your table as a visual. Make it a centerpiece, a piece of art. A big poster board with a crudely drawn map of the dungeon is good. I like to draw the map on a white board and put that down. Everyone can use coins or candies or chess pieces to track their characters. I also have Jinga Blocks. I can put two at a right angle and call that a corner. Get four corners and you suggest a room. Stack two next to each other and put a third block on top and that's a doorway. Get creative.
Something to listen to
Not rock n' roll, not hip hop. Think one of those four-hour long mood tracks you can listen to on Youtube. Commercials will spoil the mood, so if possible, find something ad-free.
Lighting
If you can get the lights down, do it. Just do it. Even if you're not playing a horror game. Candles or flashlights or lanterns. Set the mood. You lower the lights for a movie, right?
Food
Get something that is simple, like pizza. If you have to use utensils and serve ware, that's too much. I think it's fair that the first time is on the host, after that everyone pitches in.
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