If you're looking for a choice sample of TTRPG content on this page:
- Click here for how to play a TTRPG for free. This includes a links to free TTRPGs available on the web legally. A couple of them I wrote on my own blog and I plan to add to this list when time permits.
- Click here for a first time GM checklist. Why not?
- Click here for how different people want different kinds of fun and why, and how to appeal to it as a game designer or GM for greater player interest and engagement.
- Click here for an in-depth post about how to speed up play in D&D where I describe cutting away core parts of the game that you think you need, but they're getting in your way. Click here for a more concise version.
- Click here for my analysis of the D&D 5e (2014) core rule books focusing on rules that give the GM (or DM) the authority to run the game their way and change what they want about the rules, setting, etc.
- Click here for an explanation about how and why to do speech / social interaction (without dice) in a TTRPG.
- Click here for a very succinct explanation of what alignments are and how to use them because no one agrees on them.
- Click here for a correct post about tieflings.
- Click here for a thorough, conversational, slightly irreverent, and grounded analyst about class design in TTRPGs.
Aw crap, that's all nerd stuff, isn't it?
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