Saturday, June 27, 2015

Euthinasia

I believe in assisted suicide. If you do not have the right to your own death, then your basic human rights have not been fully granted.

Monday, June 15, 2015

Free Will is Bullshit (and God is Evil)

Chris said it best, although I happened to simultaneously think of something similar. He said "I have free will because I have no choice."

Free Will is an abstract concept. It's vaguely defined. That makes it immeasurable. How then do you demonstrate it's real?

Here's my response to religion when it says God respects free will (besides mentioning the instances in the bible where God forcefully interferes with peoples free will):

"If free will causes us to do evil and if free will is sacred to god, than evil is sacred to god, therefore god is evil."

Friday, June 12, 2015

How to Beat Final Fantasy 5 EZ (The one with the Monks and Ninjas)!

     Final Fantasy 5 is the least intuitive RPG ever. It's a game built around fruitlessly and inconsequentially customizing the four most forgettable characters in Final Fantasy history by using a useless ass job system that magically becomes a very broken ass job system on the second to last screen. You have no defense stat, meaning your ability to take hits is completely dependent on your armor. This means that you will always take the amount of damage as carefully intended by the programmers even if you're properly equipped. No matter how much you excel at the game, your defensive capability is locked in. It's also frustrating and difficult for newbies. It's probably the least popular FF and that's why it was passed over for an international version the first time around. Wanna know how to beat it?
  • First off, don't get carried away buying equipment until you unlock your first set of jobs
  • Once you unlock the first set of jobs, make everyone a monk. Monks are dirt cheap and very effective fighters because the damage formulas for weapons are bullshit.
    • Alternate some characters as white mages to improve their white magic skill as new white magic becomes available. This becomes insanely easy once you earn the barehanded fighting ability from the monk job. You want everyone to be able to double as a healer. Do this for the rest of the game until you earn the highest level of white magic.
  • When the ninja job becomes available, make two characters ninjas. You will commit the other two to mastering the monk job. 
  • When your monks master their jobs, make them ninjas. Then, change your other ninjas into monks until they master their monk job and then make them ninjas again. This should take you till the end of the game.
    • Having 4 ninjas is overkill and super expensive. This way, we also get to take advantage of the monks for being dirt cheap to equip.
  •  After mastering the ninja jobs and the monk jobs, make your characters their starter class. Equip all the best stuff and go into the last dungeon. clear it. In the second to last room, you can encounter enemies called movers who drop ~200ABP/battle. Earn all the other abilities and master all the other jobs you like. Return to the world map and complete the side-quests. Come back and finish the game.
* NOTE: Some boss battles require alternate strategies. For instance, the fire boss you fight at the end of the steam ship is weak against Ice 2 and nothing else so make everyone a black mage for one battle only and spam it.

     That's it. Monks and Ninjas. Forget everything you know about RPGs, fantasy games, adventures, etc. This is actually the ideal way to get through this RPG. You can only make it easier if you grind a few other abilities on the side if you know what abilities you'll need in advanced. Every other job in the game is useless garbage.